Showing posts with label making myths real. Show all posts
Showing posts with label making myths real. Show all posts

Tuesday, December 11, 2012

Making Myths Real III - creating the Thriae.

Today I'm showing you how I'd make a mythological creature 'real' in my writing.
 
I've chosen a rather random mythological insect, who hails from Greek Mythology, namely the Thriae.

[image; B. Rosen]

Beastly Facts
Name: Thriae (also known as Thriai)
Origin: Greek Mythology
Creep Factor: 1/10
Religious affiliation: Ancient Greek Pantheon
Deadly rating: Low
Cryptid: No
Shares similarity with: Melissae, Melissai


Brief and Basic History: The Thriae are closely linked to the Melissae (bee demigods/nymphs). Originally the Thriae were three nymphs (Melaina, Kelodora and Daphnis), who were oracles/soothsayers who used pebbles as a means of divination. The myths say that the nymphs were part woman and part bee, and lived somewhere around Mt Parnassos. They would tell fortunes and fed exclusively on honey, often they were described as being sprinkled with white/yellow meal, which was allegedly the pollen from the flowers.

Homeric Hymn 4 to Hermes 550 ff (trans. Evelyn-White)
(Greek epic C7th to 4th B.C.) :
[Apollon says to Hermes:] ‘There are certain holy ones, sisters born--three virgins gifted with wings: their heads are besprinkled with white meal, and they dwell under a ridge of Parnassos. These are teachers of divination apart from me, the art which I practised while yet a boy following herds, though my father paid no heed to it. From their home they fly now here, now there, feeding on honey-comb and bringing all things to pass. And when they are inspired through eating yellow honey, they are willing to speak the truth; but if they be deprived of the gods' sweet food, then they speak falsely, as they swarm in and out together. These, then, I give you; enquire of them strictly and delight you heart: and if you should teach any mortal so to do often will he hear your response--if he have good fortune. Take these, Son of Maia . . .’

Without giving too much away, I intend on using a version of the thriae in my next book. To use such an unusual creature, I am going to have to work hard to make it realistic and believable. Below is a step by step guide of how I will do it.

 Biological Realism is important.

Let face it, a human torso in insect body... How is that going to work...ever?!

Well, lets look at biology, and see how we can manipulate it.

a) Choose a type and a stick with it.
I am going to make my thriae almost entirely insectivorous, because mammalian vascular systems could never work in harmony with an insects  - there are simply too many differences. Unless I'm going to use the blanket "it's just magic" comment over it, we're going to have to do some research.

b) Know your basic biology.
Google is great! I also have countless biology books in my home library (yes, I did Biology 101 at University). Look at the diagrams!
If I want my thriae to be more bee-like than human internally, this is going to mean some serious physiological reasoning.
For example; Within the thorax/torso of my thriae, there will be no lungs. Being small and insectivorous they'd breath through spiracles and trachea. Therefore making them speak in a way that is intelligible to the average human is going to be problematic.

So how could I make the Thriae talk?
The biological realities are; that to speak they'd need vocal cords. Vocal cords are not muscles, but pieces of soft tissue with muscles surrounding them. These muscles around chords that cause them to loosen or tighten and it is the air passing through the vocal cords that make sound.
Here lies a big problem; the spiracles through which an insect breaths are located on the exoskeleton (thorax and abdomen, not the head). They allow allow air to enter the trachea. The tracheal tubes deliver oxygen directly to the small creatures tissues (this is one of the reasons that in our atmosphere insects can only grow upto a particular size as the respiratory system isn't complex enough to support a large body).
So assuming the thriae are insectivorous internally, and do not have lungs - they couldn't make vocal cords vibrate and therefore they couldn't speak through their mouths.
Hmmm. I have two options here, I can think of a way to make them speak biologically, or I can use literary license and say they speak through 'magic'. As I'm always up for a challenge, I like to investigate the posibility of speech through spiracles.

c) Do MORE research...
Ask yourself the questions!
Could spiracles move enough air to make sound? I don't know!!.. so I  did some more research. discovered that there is a very special catepillar named the walnut sphinx catepillar that can actually whistle. It does this through contorting its body and pushing air through the spiracle. This only occurs at the eighth spiracle (article; http://jeb.biologists.org/content/214/1/ii.short). Woo hoo!

So, if I want my thriae to talk (which I do), they're going to have make speech-like sounds through their spiracles and some type of muscle and chord system arrangement there, not through their mouths.
Therefore with a few minor manipulations of biology, my thriae will be able to speak a pseudo human language, albeit not through their mouths, but rather though a hole somewhere near their arse.
 
Sorry, that was low brow.
 
There are of course other complications that will need to be addressed. For example the endo- verses exo-skeleton problem with the existance human torso/bee abdomen.
Well, I've already stated that they have bee-internals so I'm going to have to continue the insect-theme and give them an entire exoskeleton. To do this I'll look at some other  insects that have interesting faces.
[stick insect]
Bee
damselfly.
Dragonfly
 Strangely cute aren't they?
 
So now, I can imagine a humanish head, but add insect features to it.
They additionally would have no neck, merely a flexible joint between the the head and thorax. Additionally, the six legs of an insect generally all stem from the thorax (torso in the thriae). So we'd have to add segmented legs, that could be made to move the creature in a realistic fashion and a modified first pair of legs that the thriae would use as 'arms'.
 
d) Sketch it.
You don't have to be an artist, but give it a go, it will help you understand the dimensions of your creature better, and envisage its movements with greater ease. I love to draw and paint so I find this particularly enjoyable, and my pin-board is covered in random sketches :)Below is my sketch of 'my' thriae (complete with my cat's paw - he's everywhere you want to be).

Suffice to say, my thriae doesn't look as cute as the other images, but you get the idea. :)
 
Finally....
 
d) Remember this IS fantasy.
Yes, I like to go over the top with research to make things realistic, but it is also important to realise that the creatures of myth and magic do not have to be completely realistic to be readable. After all, they're not real. A biologist I'm certain would be able rip apart my biological reasonings and explain millions of reasons why things would probably not work. However, it's just that little germ of possibility,  that adds something special to a novel. 
 
It is also important to understand that despite all the research and cool facts you discover, the information must not dumped into the story like a text-book. Indeed, some of it may not be even mentioned at all. It's a shame, but when you come across a reader or fellow mythology/biology nut you'll always have something to talk about.
 
And on that note, enjoy your Wednesday!



Saturday, December 1, 2012

Making myths real II -Going dental

Teeth are so important. Our heroes need good teeth, but what about our creatures?

I'm currently writing about a potential fight between an Aufhocker (see my earlier post) and a Werewolf. To get it right I went researching (I'm a nerd, I'm allowed). Who would win, what bite patterns would happen? Are their teeth tearing teeth or chewing teeth?

General concensus seems to indicate that aufhockers, (like werewolves) have canid (dog-like) teeth.
Canid teeth meet together in a scissors like action - a sure indication of a raw food diet. They have fangs for grabbing and puncturing, incisors for nibbling, premolars for tearing, and molars for crushing bone. Unlike herbivores which only have molars that are used for grinding food and mashing grasses, leaves and other vegetable matter, canine teeth are more for slashing, cutting and tearing.

This gives me a better indication of how and what a fight between a werewolf and aufhocker might play out - it also got me looking once again about making mythological creatures real in your writing.

Macabre as it may seem I went searching for teeth and skulls on the internet. I remember when writing about Devika the naga (from Magical Creations and Redemption) that I went looking at the teeth and fangs of a black-mamba. Devika, being a naga, has flick down fangs that drip venom and a black mouth - just like the black mamba snake. I remember considering how I would make her fangs real. This is one of the images I used as a reference for her. Her fangs could retract in sheaths then flick down when she wanted to envenomate a victim...

This then got me thinking about the skull formation of the aufhocker. I imaging it being something similar to that of a werewolf as an aufhocker often described as a canid shifter. To the left is a mock-up skull of a shifted werewolf (complete with bullet hole in the centre of the forehead!) that I sourced from google images. You can see that the artist has used dog/wolf teeth, placed in a humanoid/canine blended skull.

Below is a diagram of a normal human skull for a comparison. You can see in the werewolf-mockup that the  lower mandible (jaw) is significantly narrower than that of the human. This would indicate  that the mouth could open wider than a human. The average human can apparently open their mouth 3 - 4 cm from tip to tip of the inscissors. A wolf can get up to 12 cm or more. Thats a 3 or 4 times larger bite area than a human jaw could make. Additionally the nasal cavity of the werewolf is much larger, and also has the two maxilliary recesses on either side of the larger cavity indicating a heightened ability to smell. Unlike the a dog however, the werewolf skull has a human formed super-orbital torus (brow ridge), indicating that the face of the werewolf is not completely canine in appearance but the upper portion of the face remains human-like.
Facinating stuff!

I now have a pretty good idea of how hideous a fight between  an aufhocker and werewolf would be. Combine the mutated canid head with claws and a hell of a lot of upper body strength and you've got a battle of epic proportions!

Here's an interesting diagram of how a 'shift' might take place. You'll notice however, in this artist's rendition that the superorbital torus virtually disappears, resulting in much more canid features...




Below is a gallery of interesting mythological and real skulls that might be useful as a reference later on.



Cat Skull - note the huge orbital cavities (eyes!)




Black Spider Monkey Skull - blunt inscissors,

Owl Monkey - check out the teeth and eyes!

"Dragon Skull" - small nasal and eye cavities with tearing teeth.


Viper skull - rear facing teeth to hold onto prey
whilst injecting venom.

 
 
 
Have a lovely Sunday and happy writing / reading!